Jump to content
Rolling Thunder Forums

White Shadow Imperium

Members
  • Posts

    41
  • Joined

  • Last visited

White Shadow Imperium's Achievements

Newbie

Newbie (1/14)

0

Reputation

  1. I managed to get 1,969,301 of the 2,376,995 pop off the planet, all my ship parts, all the CM and ADV CM, and around 100 billion other other stuff. All gated safely to a third party that shall remain nameless. I am out of here now, good luck all.
  2. Dan, Kinda curious what you consider to be good screens and good weapons. Your largest quantity of screens were the 36902 Igloo class surface outposts. They mounted a single Mk7 Standoff missile. They do 256 damage per ton, hardly top of the line weapons which do 512, or in the case of the Type D Spinal Starbores, 666/ton. Then consider that the Death Star and it's two tankers had a 50% missile defense rating... so right from the start your not top-of-the-line weapons were reduced by 50% of their effectiveness. All in all, not such good screens. The 9x defense bonus of ground bases seem nice on paper but are practically useless. The 9x is only given for armor, not shields. Once a ship gets taken down into armor, the offensive systems become less effective as damage piles on. So, all in all while your defenses looked formidible on paper, in reality they were a paper tiger. You also complain about lack of strategy, complaining that larger wins, boring. But consider your agression vs colin glanville (RTG forum handle was coling). He ran the Aakkrn and Unity empires a couple years ago. You took both of his positions out with larger forces than he could muster. You surely did not complain that it was too one dimensional at that time. Also, what kind of strategy would not be boring? Do you advocate that a significantly smaller fleet SHOULD defeat a much larger force? How does that make any sense? If that could happen with great frequency, can you imagine the complaints that Pete would get? I could see a relatively evenly matched battle, perhaps the slightly smaller fleet could win but as was pointed out, we had a tonnage ratio of what 10 or 20 to 1? That battle should not be close, if it were then something would REALLY be screwed up. It all depends on what side of the battle you are on. It fundamentally comes down to bigger fish eats smaller fish (if it was any other way, what would be the point of building more and larger ships). This was your day to get gulped (unless you can fight off the Death Star and tankers this cycle, it would be kind of cool if you could). Our time may come some day or perhaps we'll leave of our own volition before that happens. Its the nature of a wargame which this essentially is. Were these the interesting comments you had hoped for? MK vii Standoff missile is 9th gen, and is the BEST weapon you can put on a 1000 ton ship. I was commenting on DISmantling screens and the effect of the MK 6 Flag bridge, in light of the White Cloud battle, NOT suggesting I should of won, talking about how the new flag bridge changes the game. My fleet had just reached the point where I could hold off twice what you sent after the Black Cloud HW. And yes I am saying that a smaller fleet could win, as there is the 9 times factor for t 68 involved. 300 spartans is an example of small winning. Screens are no longer a viable strategy, that is what I would like to see comments on, not BUT mine is bigger. Unknown, On paper, the Mk7 Standoff missile is the BEST weapon you could shoehorn in a 1000 ton hull. But again, that's only on paper. A majority of modern ships will get the innate 50% missile defense bonus due to engines. I believe all you need is 8AP and you get that 50% bonus, so except for the very early, low tech ships this is practically a given. So, your weapon system's effectiveness is cut in half. It was a good strategy early on but in the modern era, and especially with the development of Flag Bridges, not so much. And it's not as if Flag Bridges were just introduced. They've been around for a couple years if memory serves. Several battles have been posted demonstrating their effectiveness. AND, Pete has pretty much always held that large quantites of 'junk' ships are a poor tactic. Sure, DISmantling over 36000 ships is order intensive. But let's ask this question. Did you have all these screens lying about for more than 2 years? Or had you just simply continued to build more and more screens each order on the mistaken belief that this was still a viable option? Perhaps you did not build many or any 1000 tonners in the last two years, but I think that's unlikely. Only you know the answer to that question. I agree a smaller fleet (relatively speaking of course) COULD have won. But in a fight against 10 or 20 to 1 odds... only if the game is broken. The 9x bonus sounds good, but that's only on paper. I don't have proof but I suspect that Pete's game system degrades offensive weapons performance once damage begins to accumulate against armor. He probably has it set up such that for the first 10% or 20% armor damage, offensive weapon degradation is low but accelerates as the armor damage increases. That means that by the time your ship has lost 50% of its original armor value, most likely your weapons offensive capabilities have degraded by maybe 50%... speculation on my part. 300 Spartans an example of small winning??? Hehe, you have watched too many movies. I'm no history expert, but if I understand correctly, the 300 Spartans held off the Persians for a time, but they did not WIN (unless you count death as winning in which case, all hail White Shadow). They fought a delaying battle but ultimately lost. Funny I heard no comments about AAKKRN and UNITY positions held by Colin Glanville. Do you not remember him??? YOU had no compunction or complaints when YOUR superior forces took both of his positions out. It was because you won. Finding yourself on the receiving side, you are not so appreciative of game mechanics. Care to comment on Colin? I'd be interested in your point of view against him. Oh, where is your partner, Black Cloud in all of this? I thought he was still lurking about. Not a peep from him. Not sure what you are talking about. I am not complaining about the battle, I am not complaining about losing I was asking something else. SHEESH. HERE IS the final battle, I have not calculated how this ship would have changed the battle last turn if Blend me another had arrived one turn later, but it would be interesting to know. ----------------------------------------------------------------------------------------------------------------------- ** NAVAL BATTLE REPORT ** ----- HOUARVIAN [ K (Orange) 8 V ] [single Star] - 7 ----- Blend Me Another # 4416 (+11 [Leaders * Lifeform])Coconutheads # 105 (No Naval Commanders) Total tonnage: 13,590,100,000.....Base Fire Control: 441 [6,003,900,000,000 bridge] White Shadow Imperium # 3520 (No Naval Commanders) Total tonnage: 1,254,351,000.....Base Fire Control: 42 [53,419,700,000 bridge] Pestilence Blend Me Another #4416 Legendary Explorer Mick Pestilence Blend Me Another #4416 Ranger Pestilence Blend Me Another #4416 Grand Admiral Blood ------------------------------- ** Imperial Navy Report: Fleet Order of Battle ** ------------------------------------------ Coconutheads # 105 [Palm Tree On Field Of Blue] Fleet 1019 [ROE: R] *Column Attack* (Fleet Tonnage: 900,000) [Deploy Location 7] 1 MF Rambo (Medium Freighter - 900,000 tons [each]) <9 Colony Beacon>--<3,500 Construction Materials>--<68,932 Fuel> ------------------------------- ** Imperial Navy Report: Fleet Order of Battle ** ------------------------------------------ White Shadow Imperium # 3520 [There Be Dragons Here] Homeworld PDC [ROE: X] *Englobe* (Fleet Tonnage: 1,254,351,000) [Deploy Location 2] 1 CTX Ice Dome 2 (Planetary Citadel - 1,252,501,000 tons [each]) [Deploy Location 7] 1850 SOX Igloo (Surface Outpost - 1,000 tons [each]) ------------------------------- ** Imperial Navy Report: Fleet Order of Battle ** ------------------------------------------ Blend Me Another # 4416 [Hammock Between Palm Trees] Pestilence [ROE: Y] *Column Attack* (Fleet Tonnage: 13,589,200,000) [Deploy Location 1] 1 NDNF Death Star (Flag Nova Dreadnaught - 10,000,000,000 tons [each]) [Deploy Location 12] 2 NDNF Marathon (Flag Nova Dreadnaught - 1,794,600,000 tons [each]) <10 Colonists>--<2,000,000,000 Fuel>--<1 Imperial Army Infantry>--<2 System Probe> ** Battle Damage Assessment Report ** -------------------------------------------------- DepLoc 1 ------------------------------------------------------------ NDNF Death Star (Flag Nova Dreadnaught - 10,000,000,000 tons) [integrity: 8,003,253,000 / 8,003,253,000] [shields: 13,603,494,712,846 / 13,808,275,000,000] (Green, Timid) 500,000,000 Fuel Tankage, 3,400 Mk IV Holographic Cybernetic Battle Director, 1 Mk IV Jump Survey Sensor 55,233,100 Mk IX Force Shield, 1 Mk VI Flag Bridge, 3,586,600 Mk VI Total Conversion Engine 1 Nuclear Transwarp Drive, 750 Type D Spinal Starbore Fusion: 1,650,000,035,763 Maneuverability: 128.40, Missile Defense: 50.00 % -------------------------------------------------- DepLoc 7 ------------------------------------------------------------ **DESTROYED** [453rd] MF Rambo (Medium Freighter - 900,000 tons) [integrity: 0 / 272,000] (Green, Timid) 300,000 Cargo Bay, 5 Colonial Berthing, 200,000 Fuel Tankage, 2,700 Mk I Antimatter Engine 1 Mk IV Jump Survey Sensor, 1 Nuclear Transwarp Drive, 5 Troop Berthing Maneuverability: 24.00, Missile Defense: 50.00 % -------------------------------------------------- DepLoc 12 ------------------------------------------------------------ NDNF Marathon (Flag Nova Dreadnaught - 1,794,600,000 tons) [integrity: 975,446,000 / 975,446,000] [shields: 1,747,115,548,155 / 1,875,000,000,000] (Green, Reliable) 1,000,000 Cargo Bay, 10 Colonial Berthing, 5 Drone Rack, 156,000 Fuel Shuttle, 750,000,000 Fuel Tankage 1 Mk IV Jump Survey Sensor, 7,500,000 Mk IX Force Shield, 1 Mk VI Flag Bridge, 717,200 Mk VI Total Conversion Engine 1 Nuclear Transwarp Drive, 10 Troop Berthing, 40 Type D Spinal Starbore Fusion: 88,000,001,907 Maneuverability: 143.07, Missile Defense: 50.00 % NDNF Marathon (Flag Nova Dreadnaught - 1,794,600,000 tons) [integrity: 975,446,000 / 975,446,000] [shields: 1,782,331,667,301 / 1,875,000,000,000] (Green, Reliable) 1,000,000 Cargo Bay, 10 Colonial Berthing, 5 Drone Rack, 156,000 Fuel Shuttle, 750,000,000 Fuel Tankage 1 Mk IV Jump Survey Sensor, 7,500,000 Mk IX Force Shield, 1 Mk VI Flag Bridge, 717,200 Mk VI Total Conversion Engine 1 Nuclear Transwarp Drive, 10 Troop Berthing, 40 Type D Spinal Starbore Fusion: 88,000,001,907 Maneuverability: 143.07, Missile Defense: 50.00 % ** Battle Damage Assessment Report ** -------------------------------------------------- DepLoc 2 ------------------------------------------------------------ **DESTROYED** [22nd] CTX Ice Dome 2 (Planetary Citadel - 1,252,501,000 tons) [integrity: 0 / 9,002,180,709,000] (Green, Timid) 1 Mk I Flag Bridge, 10 Mk II Long Range Sensor, 30 Mk IV Holographic Cybernetic Battle Director 10,000 Negative Nova Cannon, 1,000,000,000 Tckon 68 Cold: 135,168,002,930 -------------------------------------------------- DepLoc 7 ------------------------------------------------------------ **DESTROYED** [1524th] SOX Igloo (Surface Outpost - 1,000 tons) [integrity: 0 / 9,000] (Green, Timid) 2 Holographic Neural-Feed Battle Grid, 1 Mk VII Standoff Missile Missile: 204,800 ----- Post-Battle Damage Assessment Report----- Side 1 [1] 1 {Flagship} Death Star class NDNF [7] 1 Rambo class MF..................................................1 Destroyed [12] 2 {Flagship} Marathon class NDNF Side 2 [2] 1 {Flagship} Ice Dome 2 class CTX..................................................1 Destroyed [7] 1,850 Igloo class SOX..................................................1850 Destroyed
  3. Dan, Kinda curious what you consider to be good screens and good weapons. Your largest quantity of screens were the 36902 Igloo class surface outposts. They mounted a single Mk7 Standoff missile. They do 256 damage per ton, hardly top of the line weapons which do 512, or in the case of the Type D Spinal Starbores, 666/ton. Then consider that the Death Star and it's two tankers had a 50% missile defense rating... so right from the start your not top-of-the-line weapons were reduced by 50% of their effectiveness. All in all, not such good screens. The 9x defense bonus of ground bases seem nice on paper but are practically useless. The 9x is only given for armor, not shields. Once a ship gets taken down into armor, the offensive systems become less effective as damage piles on. So, all in all while your defenses looked formidible on paper, in reality they were a paper tiger. You also complain about lack of strategy, complaining that larger wins, boring. But consider your agression vs colin glanville (RTG forum handle was coling). He ran the Aakkrn and Unity empires a couple years ago. You took both of his positions out with larger forces than he could muster. You surely did not complain that it was too one dimensional at that time. Also, what kind of strategy would not be boring? Do you advocate that a significantly smaller fleet SHOULD defeat a much larger force? How does that make any sense? If that could happen with great frequency, can you imagine the complaints that Pete would get? I could see a relatively evenly matched battle, perhaps the slightly smaller fleet could win but as was pointed out, we had a tonnage ratio of what 10 or 20 to 1? That battle should not be close, if it were then something would REALLY be screwed up. It all depends on what side of the battle you are on. It fundamentally comes down to bigger fish eats smaller fish (if it was any other way, what would be the point of building more and larger ships). This was your day to get gulped (unless you can fight off the Death Star and tankers this cycle, it would be kind of cool if you could). Our time may come some day or perhaps we'll leave of our own volition before that happens. Its the nature of a wargame which this essentially is. Were these the interesting comments you had hoped for? MK vii Standoff missile is 9th gen, and is the BEST weapon you can put on a 1000 ton ship. I was commenting on DISmantling screens and the effect of the MK 6 Flag bridge, in light of the White Cloud battle, NOT suggesting I should of won, talking about how the new flag bridge changes the game. My fleet had just reached the point where I could hold off twice what you sent after the Black Cloud HW. And yes I am saying that a smaller fleet could win, as there is the 9 times factor for t 68 involved. 300 spartans is an example of small winning. Screens are no longer a viable strategy, that is what I would like to see comments on, not BUT mine is bigger.
  4. Jem, You only need to go back two weeks to see a real cool battle between White Shadow and Blend Me Another. Apparently the Death Star made an appearance The battle Might be at the White Cloud HW again. I did have a huge number of ships in the yards, or was it a huge ship? Win or lose the second battle I am still outta here. Dan, Well, you did have 126,500 shipyards which would be good for a single 1,265,000,000 ship. Somehow I do not think a 1,265,000,000 ton ship could defeat the Death Star. We definitely know that a swarm of screens can't do it. But good luck, it would be kind of cool to see the Death Star get destroyed. It's obsolete anyway. Numero Uno Coconut I am not Dan.
  5. One thing on the new flag bridge. My allies and myself find it hard to justify the cost of the orders to tear down screens now that they are a disadvantage EVEN if they are good screens with good weapons. Not every empire can build a 10 billion ton ship and screens were the one way to make the attacking empire have to build MORE items to get thru the defenses. Like fire control. AN empire that was simply out powered had a CHANCE to stop a larger empire thru screens and the 9 times PDS advantage by extending the battle. The battle at the White Cloud HW should of lasted 100 turns, not 13 and because the screens had fire power they would of been doing damage even after the PDS was gone. Now with the NEW mk 6 flag bridge, if you have all those screens at your HW, you are screwed. I for one am looking at my HW's and asking, how long and how many orders will it take to get rid of the screens at my HW. For us it is both too long and too expensive, and we can no longer even hope to slow down an attack. I would like the feeling that there is MORE than one strategy available to players, but there is only one build the biggest ship. Kinda boring really. Maybe I am wrong it will be interesting to see the comments, as I wait for the last turn.
  6. Jem, You only need to go back two weeks to see a real cool battle between White Shadow and Blend Me Another. Apparently the Death Star made an appearance The battle Might be at the White Cloud HW again. I did have a huge number of ships in the yards, or was it a huge ship? Win or lose the second battle I am still outta here.
  7. I kept looking at the Integrity and missed the shields all together, my bad. My screens were not junk they had 9th gen weapons on them and did 5 billion damage a pulse. Another question is how did he get there thru three sets of pickets, and know where to go, yet had never been there before? Is there an exploit I do not know about? Spy reports would only give the HW name, and are nearly impossible to get off near empty worlds.
  8. So am I crazy, OR did the game not even let my ships fire? Another screw up? Should of went at least 110 rounds with my screens firing til the end. Looks like I am out of the game. Laters ------------------------------------------------------------------------------------------------------------------------ ** NAVAL BATTLE REPORT ** ----- HOUARVIAN [ K (Orange) 8 V ] [single Star] - 7 ----- Blend Me Another # 4416 (+11 [Leaders * Lifeform]) Total tonnage: 13,589,200,000.....Base Fire Control: 441 [6,003,900,000,000 bridge] White Shadow Imperium # 3520 (No Naval Commanders) Total tonnage: 743,762,267.....Base Fire Control: 103 [76,952,764,000 bridge] Pestilence Blend Me Another #4416 Legendary Explorer Mick Pestilence Blend Me Another #4416 Ranger Pestilence Blend Me Another #4416 Grand Admiral Blood ------------------------------- ** Imperial Navy Report: Fleet Order of Battle ** ------------------------------------------ White Shadow Imperium # 3520 [There Be Dragons Here] 101st Recon Group [ROE: Q] *Column Attack* (Fleet Tonnage: 130,199,200) [Deploy Location 1] 2500 CO Ice Cube 2 (Corvette - 1,400 tons [each]) [Deploy Location 1] 14632 CO Ice Cube (Corvette - 1,500 tons [each]) [Deploy Location 7] 3 AUXM Babyeye (Medium Auxiliary - 55,400 tons [each]) [Deploy Location 11] 1 NDN Ice Berg (Nova Dreadnaught - 104,585,000 tons [each]) <20,867,800 Fuel> Fuel1 [ROE: Q] *Column Attack* (Fleet Tonnage: 100,100) [Deploy Location 7] 1 LTA Tanker (Light Tanker - 100,100 tons [each]) Gas [ROE: Q] *Column Attack* (Fleet Tonnage: 6,205,000) [Deploy Location 7] 1 STA Gaspasser (Star Tanker - 6,205,000 tons [each]) TrashTruck1 [ROE: Q] *Column Attack* (Fleet Tonnage: 50,000) [Deploy Location 7] 1 LF Cargo IS (Light Freighter - 50,000 tons [each]) WSI 233 [ROE: Q] *Column Attack* (Fleet Tonnage: 55,400) [Deploy Location 7] 1 AUXM Babyeye (Medium Auxiliary - 55,400 tons [each]) <15,000 Fuel> WSI 234 [ROE: Q] *Column Attack* (Fleet Tonnage: 55,400) [Deploy Location 7] 1 AUXM Babyeye (Medium Auxiliary - 55,400 tons [each]) <15,000 Fuel> WSI 235 [ROE: Q] *Column Attack* (Fleet Tonnage: 55,400) [Deploy Location 7] 1 AUXM Babyeye (Medium Auxiliary - 55,400 tons [each]) <15,000 Fuel> Homeworld PDC [ROE: X] *Englobe* (Fleet Tonnage: 598,172,367) [Deploy Location 0] 1 SOX Pastsearcher (Surface Outpost - 52,700 tons [each]) [Deploy Location 0] 1 SFX Bastion (Surface Fortress - 500,000 tons [each]) [Deploy Location 2] 1 SFX Supply Shed (Surface Fortress - 2,056,263 tons [each]) [Deploy Location 2] 1 CTX Ice Dome (Planetary Citadel - 454,211,404 tons [each]) [Deploy Location 2] 130 DSAT EBGSAT (Defense Satellite - 13,000 tons [each]) [Deploy Location 7] 36902 SOX Igloo (Surface Outpost - 1,000 tons [each]) [Deploy Location 7] 600 SOX Computer Case (Surface Outpost - 1,000 tons [each]) [Deploy Location 7] 50 DSAT ICECube 1 (Defense Satellite - 1,200 tons [each]) [Deploy Location 7] 1 SOX Cargo Box (Surface Outpost - 100,000 tons [each]) [Deploy Location 11] 1 CTX Glacier (Planetary Citadel - 102,000,000 tons [each]) IcePalace [ROE: V] *Orbital Defense* (Fleet Tonnage: 1,105,900) [Deploy Location 1] 100 CO Ice Pup VIS (Corvette - 1,000 tons [each]) [Deploy Location 1] 43 CO Ice Pup II (Corvette - 1,300 tons [each]) [Deploy Location 1] 10 HDD PicketIS (Heavy Destroyer - 95,000 tons [each]) WSI 3500 [ROE: Q] *Column Attack* (Fleet Tonnage: 7,763,500) [Deploy Location 7] 1 STR Cargo V (Star Trader - 7,763,500 tons [each]) <10 Colony Beacon>--<498,573 Fuel> ------------------------------- ** Imperial Navy Report: Fleet Order of Battle ** ------------------------------------------ Blend Me Another # 4416 [Hammock Between Palm Trees] Pestilence [ROE: Y] *Column Attack* (Fleet Tonnage: 13,589,200,000) [Deploy Location 1] 1 NDNF Death Star (Flag Nova Dreadnaught - 10,000,000,000 tons [each]) [Deploy Location 12] 2 NDNF Marathon (Flag Nova Dreadnaught - 1,794,600,000 tons [each]) <10 Colonists>--<1,266,183,200 Fuel>--<1 Imperial Army Infantry>--<3 System Probe> ** Battle Damage Assessment Report ** -------------------------------------------------- DepLoc 1 ------------------------------------------------------------ NDNF Death Star (Flag Nova Dreadnaught - 10,000,000,000 tons) [integrity: 8,003,253,000 / 8,003,253,000] [shields: 12,197,666,662,807 / 13,808,275,000,000] (Green, Timid) 500,000,000 Fuel Tankage, 3,400 Mk IV Holographic Cybernetic Battle Director, 1 Mk IV Jump Survey Sensor 55,233,100 Mk IX Force Shield, 1 Mk VI Flag Bridge, 3,586,600 Mk VI Total Conversion Engine 1 Nuclear Transwarp Drive, 750 Type D Spinal Starbore Fusion: 1,650,000,035,763 Maneuverability: 128.40, Missile Defense: 50.00 % -------------------------------------------------- DepLoc 12 ------------------------------------------------------------ NDNF Marathon (Flag Nova Dreadnaught - 1,794,600,000 tons) [integrity: 975,446,000 / 975,446,000] [shields: 1,264,595,995,756 / 1,875,000,000,000] (Green, Reliable) 1,000,000 Cargo Bay, 10 Colonial Berthing, 5 Drone Rack, 156,000 Fuel Shuttle, 750,000,000 Fuel Tankage 1 Mk IV Jump Survey Sensor, 7,500,000 Mk IX Force Shield, 1 Mk VI Flag Bridge, 717,200 Mk VI Total Conversion Engine 1 Nuclear Transwarp Drive, 10 Troop Berthing, 40 Type D Spinal Starbore Fusion: 88,000,001,907 Maneuverability: 143.07, Missile Defense: 50.00 % NDNF Marathon (Flag Nova Dreadnaught - 1,794,600,000 tons) [integrity: 975,446,000 / 975,446,000] [shields: 1,088,431,485,623 / 1,875,000,000,000] (Green, Reliable) 1,000,000 Cargo Bay, 10 Colonial Berthing, 5 Drone Rack, 156,000 Fuel Shuttle, 750,000,000 Fuel Tankage 1 Mk IV Jump Survey Sensor, 7,500,000 Mk IX Force Shield, 1 Mk VI Flag Bridge, 717,200 Mk VI Total Conversion Engine 1 Nuclear Transwarp Drive, 10 Troop Berthing, 40 Type D Spinal Starbore Fusion: 88,000,001,907 Maneuverability: 143.07, Missile Defense: 50.00 % ** Battle Damage Assessment Report ** -------------------------------------------------- DepLoc 1 ------------------------------------------------------------ **DESTROYED** [134th] SFX Bastion (Surface Fortress - 500,000 tons) [integrity: 0 / 9,900,000] (Green, Timid) 1,500 10cm Autocannon, 1 Mk I Computer System, 24,900 Reflective Armor Coating, 300,000 Standard Hull Plate 25 Type A Defense Screen Projectile: 165,000 Reflective Coating: 20.00 %, Screens: 20.00 % **DESTROYED** [24213rd] CO Ice Cube (Corvette - 1,500 tons) [integrity: 0 / 1,100] (Green, Timid) 400 Fuel Tankage, 1 Mk I Nuclear Jump Drive, 2 Mk VI Nuclear Engine, 1 Mk VII Standoff Missile Missile: 204,800 Maneuverability: 10.67, Missile Defense: 50.00 % **DESTROYED** [18550th] CO Ice Cube 2 (Corvette - 1,400 tons) [integrity: 0 / 960] (Green, Timid) 400 Fuel Tankage, 1 Mk I Nuclear Jump Drive, 1 Mk IV Antimatter Engine, 1 Mk VII Standoff Missile Missile: 204,800 Maneuverability: 45.71, Missile Defense: 50.00 % **DESTROYED** [15542nd] CO Ice Pup II (Corvette - 1,300 tons) [integrity: 0 / 1,300] (Seasoned, Fanatical) 1 Advanced Battle Display, 1 Mk I Standard Missile, 1 Mk II Nuclear Engine, 3 Mk II Standard Missile Missile: 2,000 Maneuverability: 0.38, Missile Defense: 4.60 % **DESTROYED** [7884th] CO Ice Pup VIS (Corvette - 1,000 tons) [integrity: 0 / 1,000] (Seasoned, Fanatical) 1 Advanced Battle Display, 4 Frost Cannon, 1 Mk IV Nuclear Engine Cold: 1,760 Maneuverability: 2.00, Missile Defense: 20.00 % **DESTROYED** [1540th] SOX Pastsearcher (Surface Outpost - 52,700 tons) [integrity: 0 / 24,300] (Green, Timid) 50,000 Cargo Bay, 1 Mk I Computer System, 10 Mk I Short Range Sensor, 1 Survey Lander, 1 Type A Science Lab Sensors: 4.60 % **DESTROYED** [177th] HDD PicketIS (Heavy Destroyer - 95,000 tons) [integrity: 0 / 235,000] (Veteran, Fanatical) 150 Frost Cannon, 40 Mk I Nuclear Engine, 9 Mk I Short Range Sensor, 200 Mk I Standard Missile 1 Mk III Computer System, 20,000 Titanium Composite Armor Cold: 66,000, Missile: 40,000 Maneuverability: 0.13, Missile Defense: 1.60 %, Sensors: 2.40 % -------------------------------------------------- DepLoc 2 ------------------------------------------------------------ **DESTROYED** [2902nd] DSAT EBGSAT (Defense Satellite - 13,000 tons) [integrity: 0 / 3,036,000] (Green, Timid) 1 Electron Bolt Generator, 1,000 Tckon 68 Cold: 844,800 **DESTROYED** [178th] CTX Ice Dome (Planetary Citadel - 454,211,404 tons) [integrity: 0 / 2,701,299,162,636] (Green, Timid) 2,611,404 Energy Dispersion Armor Coating, 29 Mk IV Holographic Cybernetic Battle Director 300,000,000 Tckon 68, 400 Type D Spinal Meson Accelerator Particle Beam: 78,848,001,709 Meson Web: 1.20 %, Phase Inversion: 1.20 %, Reflective Coating: 1.20 %, Tachyon Grid: 1.20 % Thermal Regulation: 1.20 % **DESTROYED** [97th] SFX Supply Shed (Surface Fortress - 2,056,263 tons) [integrity: 0 / 26,228,367] (Green, Timid) 126 10cm Autocannon, 166 2.5cm Chain Gun, 21 2.5cm Needler, 64 20cm Gauss Gun, 9 30cm Autocannon 426 3cm Chain Gun, 672 3cm Needler, 804 4cm Gatling CIDS, 790 4cm Gatling Gauss Gun CIDS, 76 5cm Chain Gun 942 6cm Gatling CIDS, 489 6cm Gatling Gauss Gun CIDS, 12,089 Ablative Armor Coating, 711 Advanced Battle Display 21 Condenser Beam, 264 Crystallizer, 365,392 Energy Dispersion Armor Coating, 93 FCS-1 Archer Fire Control 4 FCS-2 Aegis Fire Control, 83 Mk I Thunderbolt Arc Generator, 2,132 Reflective Armor Coating 1,280 Shadowcloak Armor Coating, 429,000 Standard Hull Plate, 7,380 Subspace Communications Gear Cold: 2,369,400, Energy Discharge: 182,600, Projectile: 318,780 Meson Web: 26.30 %, Phase Inversion: 26.30 %, Missile Defense: 15.20 %, Reflective Coating: 30.80 % Tachyon Grid: 26.30 %, Thermal Regulation: 26.30 % -------------------------------------------------- DepLoc 7 ------------------------------------------------------------ **DESTROYED** [230th] AUXM Babyeye (Medium Auxiliary - 55,400 tons) [integrity: 0 / 22,580] (Green, Timid) 10 Fuel Shuttle, 15,000 Fuel Tankage, 1 Fusion Transwarp Drive, 4 Mk I Total Conversion Engine 1 Mk IV Jump Survey Sensor, 5 Mk VII Standoff Missile Missile: 1,024,000 Maneuverability: 18.48, Missile Defense: 50.00 % **DESTROYED** [1135th] SOX Cargo Box (Surface Outpost - 100,000 tons) [integrity: 0 / 1] (Green, Timid) 100,000 Cargo Bay **DESTROYED** [1240th] LF Cargo IS (Light Freighter - 50,000 tons) [integrity: 0 / 20,000] (Green, Timid) 30,000 Cargo Bay, 200 Mk IV Nuclear Engine Maneuverability: 8.00, Missile Defense: 50.00 % **DESTROYED** [197th] STR Cargo V (Star Trader - 7,763,500 tons) [integrity: 0 / 1,091,340] [shields: 0 / 2,083,250,000] (Green, Timid) 5,100,000 Cargo Bay, 10 Colonial Berthing, 1,500,000 Fuel Tankage, 652 Mk I Total Conversion Engine 1 Mk IV Jump Survey Sensor, 8,333 Mk IX Force Shield, 1 Nuclear Transwarp Drive, 9 Siege Tachyon Blaster Particle Beam: 38,016,001 Maneuverability: 21.50, Missile Defense: 50.00 % **DESTROYED** [3450th] SOX Computer Case (Surface Outpost - 1,000 tons) [integrity: 0 / 7,201,800] (Green, Timid) 2 Holographic Neural-Feed Battle Grid, 800 Tckon 68 **DESTROYED** [980th] STA Gaspasser (Star Tanker - 6,205,000 tons) [integrity: 0 / 4,323,000] (Green, Timid) 5,000 Fuel Shuttle, 1,000,000 Fuel Tankage, 22,050 Mk VI Antimatter Engine Maneuverability: 909.72, Missile Defense: 50.00 % **DESTROYED** [5684th] DSAT ICECube 1 (Defense Satellite - 1,200 tons) [integrity: 0 / 3,000,600] (Green, Timid) 1 Frost Cannon, 1,000 Tckon 68 Cold: 440 **DESTROYED** [7594th] SOX Igloo (Surface Outpost - 1,000 tons) [integrity: 0 / 9,000] (Green, Timid) 2 Holographic Neural-Feed Battle Grid, 1 Mk VII Standoff Missile Missile: 204,800 **DESTROYED** [16405th] LTA Tanker (Light Tanker - 100,100 tons) [integrity: 0 / 100] (Green, Timid) 100,000 Fuel Tankage, 1 Mk I Nuclear Engine Maneuverability: 0.00, Missile Defense: 0.10 % -------------------------------------------------- DepLoc 11 ------------------------------------------------------------ **DESTROYED** [257th] CTX Glacier (Planetary Citadel - 102,000,000 tons) [integrity: 0 / 450,468,000,000] (Green, Timid) 200,000 Holographic Neural-Feed Battle Grid, 40,000 Mk VII Standoff Missile, 50,000,000 Tckon 68 Missile: 8,192,000,000 **DESTROYED** [337th] NDN Ice Berg (Nova Dreadnaught - 104,585,000 tons) [integrity: 0 / 89,192,000] [shields: 0 / 112,500,000,000] (Green, Timid) 5,000 Cargo Bay, 150 Fuel Shuttle, 15,000,000 Fuel Tankage, 40,000 Holographic Neural-Feed Battle Grid 1,600 Mk I Total Conversion Engine, 3,000 Mk II Total Conversion Engine, 1 Mk IV Jump Survey Sensor 450,000 Mk IX Force Shield, 50,000 Mk VII Standoff Missile, 1 Nuclear Transwarp Drive Missile: 10,240,000,000 Maneuverability: 12.18, Missile Defense: 50.00 % ----- Post-Battle Damage Assessment Report----- Side 1 [1] 1 {Flagship} Death Star class NDNF [12] 2 {Flagship} Marathon class NDNF Side 2 [1] 1 Bastion class SFX..................................................1 Destroyed [1] 14,632 Ice Cube class CO..................................................14632 Destroyed [1] 2,500 Ice Cube 2 class CO..................................................2500 Destroyed [1] 43 Ice Pup II class CO..................................................43 Destroyed [1] 100 Ice Pup VIS class CO..................................................100 Destroyed [1] 1 Pastsearcher class SOX..................................................1 Destroyed [1] 10 PicketIS class HDD..................................................10 Destroyed [2] 130 EBGSAT class DSAT..................................................130 Destroyed [2] 1 Ice Dome class CTX..................................................1 Destroyed [2] 1 Supply Shed class SFX..................................................1 Destroyed [7] 6 Babyeye class AUXM..................................................6 Destroyed [7] 1 Cargo Box class SOX..................................................1 Destroyed [7] 1 Cargo IS class LF..................................................1 Destroyed [7] 1 Cargo V class STR..................................................1 Destroyed [7] 600 Computer Case class SOX..................................................600 Destroyed [7] 1 Gaspasser class STA..................................................1 Destroyed [7] 50 ICECube 1 class DSAT..................................................50 Destroyed [7] 36,902 Igloo class SOX..................................................36902 Destroyed [7] 1 Tanker class LTA..................................................1 Destroyed [11] 1 Glacier class CTX..................................................1 Destroyed [11] 1 Ice Berg class NDN..................................................1 Destroyed
  9. He must be building more of these somewhere, as I blew up all of them in the area, and more keep coming. A second or Third HW. I found another ship of his, 4 or so past Glad on my side this turn. ================================================================================ ========================================= ------------------------------------------------------------------------------------------------------------------------ ** NAVAL BATTLE REPORT ** ----- SARVAPALAKA [ N (Deep Red) 0 VI ] [single Star] - Warp Point 135010 ----- Obsidian, Inc # 1827 (No Naval Commanders) Total tonnage: 5,000,000.....Base Fire Control: 40 [202,500,000 bridge] White Shadow Imperium # 3520 (No Naval Commanders) Total tonnage: 24,764,000.....Base Fire Control: 49 [1,215,000,000 bridge] WSI 7700 White Shadow Imperium #3520 Ranger ------------------------------- ** Imperial Navy Report: Fleet Order of Battle ** ------------------------------------------ Obsidian, Inc # 1827 [Mailed Fist With Single Claw Extended To The Stars] Ominous Sky [ROE: R] *Standard Line* (Fleet Tonnage: 5,000,000) [Deploy Location 2] 1 BB Stormcrow (Battleship - 5,000,000 tons [each]) <1,115,000 Fuel> ------------------------------- ** Imperial Navy Report: Fleet Order of Battle ** ------------------------------------------ White Shadow Imperium # 3520 [There Be Dragons Here] WSI 7700 [ROE: X] *Englobe* (Fleet Tonnage: 24,764,000) [Deploy Location 11] 1 WDN Ice Berg s (War Dreadnaught - 24,764,000 tons [each]) <3,662,744 Fuel> ** Battle Damage Assessment Report ** -------------------------------------------------- DepLoc 2 ------------------------------------------------------------ **DESTROYED** [1st] BB Stormcrow (Battleship - 5,000,000 tons) [integrity: 0 / 1,696,960,000] (Green, Timid) 250 Fuel Shuttle, 1,250,000 Fuel Tankage, 2,500 Holographic Neural-Feed Battle Grid, 1,250 Mk I Gravitic Thruster 1 Mk VI Jump Survey Sensor, 1 Nuclear Transwarp Drive, 100 Siege Tachyon Blaster, 1,695,000 Tckon 68 Particle Beam: 422,400,009 Maneuverability: 32.00, Missile Defense: 50.00 % ** Battle Damage Assessment Report ** -------------------------------------------------- DepLoc 11 ------------------------------------------------------------ WDN Ice Berg s (War Dreadnaught - 24,764,000 tons) [integrity: 19,654,000 / 19,654,000] [shields: 24,621,632,000 / 25,000,000,000] (Green, Timid) 10,000 Cargo Bay, 40 Fuel Shuttle, 5,000,000 Fuel Tankage, 15,000 Holographic Neural-Feed Battle Grid 1 Mk IV Jump Survey Sensor, 100,000 Mk IX Force Shield, 2,000 Mk VI Antimatter Engine, 10,000 Mk VII Standoff Missile 1 Nuclear Transwarp Drive Missile: 2,048,000,000 Maneuverability: 20.68, Missile Defense: 50.00 % ----- Post-Battle Damage Assessment Report----- Side 1 [2] 1 Stormcrow class BB..................................................1 Destroyed Side 2 [11] 1 Ice Berg s class WDN
  10. IT was a JOKE, greetings to the rim, thought he was taking about new players out on the edge of known space, and had completely left out the name of the empire. There fore not having a fleet 101 meant it was NOT me. SHEESH!
  11. You missed the only SERIOUS part of that last message is restated below, the rest was a JOKE!!!!!!!! YOU do not have to fight me help me find Obsidian Repeating, you do not have to fight me help me find Obsidian Even if you decide I am EVIL, WHAT is better for you, ME fighting Obsidian, another enemy of yours or Obsidian and me fighting you? I got with the quote, the enemy of my enemy is my friend. The first post was a joke also, which everyone took and went off the deep end with, so I am outa here, you all too sensitive.
  12. WOW, so now White Shadow Imperium is a target? I only asked a question. How did a thread that started so civil turn into this? Well, since it has I might as well join in................... You did a little more than just ask a question and made a lot of assumptions not based on fact. While it may have been partly in jest, if you feel that I need a lesson at least have enough spine to teach it yourself instead of asking others to do it for you. You now know where I'll be hanging out for awhile with "pitiful defenses", so come on over - I'm anxious for the schooling to begin. Not anywhere near you Unless you too have another empire that has seen me.
  13. I found it! You were at Glad, and I was looking for Obsidian at Sarvapalaka and blew up his 5 million ton scout there. That is one from Glad, if you did not get a chance to survey Glad. I made a mistake in assuming that old ship was part of a dropped empire. Anyway, so you are going to join in with Mad Martin, or Obsidian, known bad guy to get at me cause you lost a fleet scout? Better Idea, is the tell me how to get further into his area from Glad. I believe there was a big thread on how he was attacking everyone in his starting area. Then I could be a good guy like you and wipe out an evil bady, to save the day. Any way you spelled Ignorance wrong. Just thought it was funny not saying I can spell. Point out one little thing and you are nailed to a cross like... never mind.
  14. So you and the other guys that took out the Flag guy planning on teaching Megachiroptera Empire a lesson. After all he attacked an innocent and deceived him with messages, and is now laughing at his pitiful defenses. Noone is laughing here. The Silens would only have seen what was coming. Second The Silens is a member of the aliance the Flagritz guy was part of and whose player declared war on me. Third I have no contact or way to the Silens. Forth I *do* have a path to the White Shadow Empire who attacked me. Guess on whom I have my focus? WOW, so now White Shadow Imperium is a target? I only asked a question. I would be really curious to know what empire of yours I attacked, as far as I know Cnuts and Blend me another and one other ally of theirs CIRC? are the only people I have fought, oh and a Mad Martin empire, Obsidian. And most the battles with them happened in Black Cloud space.
  15. So you and the other guys that took out the Flag guy planning on teaching Megachiroptera Empire a lesson. After all he attacked an innocent and deceived him with messages, and is now laughing at his pitiful defenses.
×
×
  • Create New...